個人基本資料
   
姓名: 鄭琨鴻
職稱: 國立中興大學圖書資訊學研究所 教授
學歷: 國立台灣科技大學應用科技研究所 博士 (2008.8~2013.6)
國立台灣藝術大學多媒體動畫藝術研究所 碩士 (2001.8~2003.6)
國立台灣師範大學工業科技教育學系 學士 (1996.8~2000.6)
聯絡方式: khcheng@dragon.nchu.edu.tw
研究興趣: 擴增/虛擬實境設計與應用、數位學習、學習行為分析、網路資訊尋求、數位內容設計
 
 
英文期刊論文
1. Cheng, K. H., & Tsai, C. C. (in press) A case study of immersive virtual field trips in an elementary classroom: Students’ learning experience and teacher-student interaction behaviors. Computers & Education. (SSCI)
2. Cheng, K. H. (2019). Parents’ user experiences of augmented reality book reading: perceptions, expectations, and intentions. Educational Technology Research and Development, 67(2), 303-315. (SSCI).
3. Cheng, K. H. (2018). Surveying students’ conceptions of learning science by augmented reality and their scientific epistemic beliefs. EURASIA Journal of Mathematics, Science and Technology Education, 14(4), 1147-1159. (SSCI)
4. Cheng, K. H. (2017). Exploring parents’ conceptions of augmented reality learning and approaches to learning by augmented reality with their children. Journal of Educational Computing Research, 55(6), 820-843. (SSCI)
5. Cheng, K. H. (2017). Reading an augmented reality book: An exploration of learners’ cognitive load, motivation, and attitudes. Australasian Journal of Educational Technology, 33(4), 53-69. (SSCI)
6. Cheng, K. H. (2017). A survey of native language teachers’ technological pedagogical and content knowledge (TPACK) in Taiwan. Computer Assisted Language Learning, 30(7), 692-708. (SSCI)
7. Cheng, K. H., & Tsai, C. C. (2016). The interaction of child-parent shared reading with an augmented reality (AR) picture book and parents' conceptions of AR learning. British Journal of Educational Technology, 47(1), 203-222. (SSCI)
8. Cheng, K. H., & Hou, H. T. (2015). Exploring students' behavioral patterns during online peer assessment from the affective, cognitive, and metacognitive perspectives: a progressive sequential analysis. Technology, Pedagogy and Education, 24(2), 171-188. (SSCI)
9. Cheng, K. H., Liang, J. C., & Tsai, C. C. (2015). Examining the role of feedback messages in undergraduate students’ writing performance during an online peer assessment activity. Internet and Higher Education, 25, 78-84. (SSCI)
10. Cheng, K. H., & Tsai, C. C. (2014). Children and parents' reading of an augmented reality picture book: Analyses of behavioral patterns and cognitive attainment. Computers & Education, 72, 302-312. (SSCI)
11. Cheng, K. H., Hou, H. T., & Wu, S. Y. (2014). Exploring students' emotional responses and participation in an online peer assessment activity: A case study. Interactive Learning Environments, 22(3), 271-287. (SSCI)
12. Cheng, K. H., & Tsai, C. C. (2013). Affordances of augmented reality in science learning: Suggestions for future research. Journal of Science Education and Technology, 22(4), 449-462. (SSCI)
13. Cheng, K. H., Liang, J. C., & Tsai, C. C. (2013). The role of Internet-specific epistemic beliefs and self-regulation in high school students' online academic help seeking: A structural equation modeling analysis. Journal of Educational Computing Research, 48(4), 471-491. (SSCI)
14. Cheng, K. H., Liang, J. C., & Tsai, C. C. (2013). University students' online academic help seeking: The role of self-regulation and information commitments. Internet and Higher Education, 16, 70-77. (SSCI)
15. Cheng, K. H., & Tsai, C. C. (2012). Students’ interpersonal perspectives, conceptions of and approaches to learning in online peer assessment. Australasian Journal of Educational Technology, 28(4), 599-618. (SSCI)
16. Hou, H. T., & Cheng, K. H. (2012). Analyzing the latent emotional transfer pattern (LETP) of a learning community in an online peer-assessment activity. British Journal of Educational Technology, 43(4), E113-E116. (SSCI)
17. Cheng, K. H., & Tsai, C. C. (2011). An investigation of Taiwan university students' perceptions of online academic help seeking, and their web-based learning self-efficacy. Internet and Higher Education, 14(3), 150-157. (SSCI journal)
 
英文研討會論文
1. Cheng, K. H., Wang, Y. C., Chang, C. W., & Tsai, C. C. (2019). Learning plants by immersive virtual reality: a pilot exploration of elementary school students’ flow experience and attitudes. Paper presented at the 23th Global Chinese Conference on Computers in Education (GCCCE 2019), Wuhan, China, May 23- May 27.
2. Cheng, K. H. (2019). Investigating students’ perceptions of immersion and their attitudes toward HMD-based virtual field trips (VFTs) for science learning. Paper presented at the 5th IEEE International Conference on Applied System Innovation (IEEE ICASI 2019), Fukuoka, Japan, April 11 - April 15.
3. Cheng, K. H. (2018). Representing a classic Taiwanese comics through an immersive virtual reality game: Development and evaluation research. Paper presented at International Conference on Artificial Intelligence and Virtual Reality (AIVR 2018), Nagoya, Japan, Nov 23 - Nov 25.
4. Cheng, K. H. (2018). Teachers’ perceptions of immersive virtual reality system for field trip learning. Paper presented at the IAFOR Conference for Higher Education Research – Hong Kong (CHER-HongKong 2018), Hong Kong, Oct 19 - Oct 21.
5. Cheng, K. H. (2018). Evaluating an application of augmented reality (AR) science novel: students’ perceived usability and conceptions of learning science by AR. Poster presented at 4th IEEE International Conference on Applied System Innovation (IEEE ICASI 2018), Chiba, Tokyo, Japan, April 13 - April 17.
6. Cheng, K. H., & Tsai, C. C. (2016). Investigating technological pedagogical and content knowledge (TPACK) of native language teachers in Taiwan. Paper presented at the 1st International Symposium on Emerging Technologies for Education (SETE 2016), Rome, Italy, Oct 26 - Oct 29.
7. Cheng, K. H., & Tsai, C. C. (2016). How parents read an AR book with their children: the role of gender and educational backgroun. Paper presented at The 20th Global Chinese Conference on Computers in Education (GCCCE 2016), Hong Kong, May 23 - May 27.
8. Cheng, K. H. (2015). User attitudes and cognitive load of reading a mobile augmented reality book of Taiwan Hakka culture: A pilot study. Poster presented at The 19st Global Chinese Conference on Computers in Education (GCCCE 2015), Taipei, Taiwan, May 25 - May 29.
9. Cheng, K. H., & Tsai, C. C. (2014). The perceived and expected user experiences of AR book reading: the perspective of parents. Paper presented at The 22st International Conference on Computers in Education (ICCE 2014), Nara, Japan, November 30 - December 4.
10. Cheng, K. H., & Tsai, C. C. (2013). The relationships between child-parent shared augmented reality picture book reading behaviors and children's cognitive attainment. Paper presented at The 21st International Conference on Computers in Education (ICCE 2013), Denpasar Bali, Indonesia, November 18-22.
11. Cheng, K. H., & Tsai , C. C. (2010). Investigating University Students’ Perceptions toward Online Academic Help Seeking, and their Web-based Learning Self-Efficacy. Paper presented at Global Learn Asia Pacific 2010-Global Conference on Learning and Technology, Penang, Malaysia, May 17-20.
 
中文期刊論文
1. 王年燦、趙貞怡、鄭琨鴻(2003)。國中生活科技網路多媒體教材之設計與開發,藝術學報,73, 37-52。
 
中文研討會論文
1. 黃淳妤、鄭琨鴻(2019)。台灣民俗文化擴增實境繪本開發與評估。發表於The 25th TANET 2019 - 臺灣網際網路研討會,高雄:2019年9月25-27日。
2. 王苡蒨、張家維、鄭琨鴻(2018)。國小自然與生活科技虛擬實境教材設計開發:教師觀點之形成性評估。發表於第34屆科學教育國際研討會,花蓮:2018年11月29日-12月02日。
3. 蔡佳伶、鄭琨鴻(2018)。以文獻回顧探究虛擬實境教育研究趨勢。發表於The 22th Global Chinese Conference on Computers in Education (GCCCE 2018),廣州、中國:2018年5月25-29日。
4. 蔡文婷、鄭琨鴻(2017)。從認知負荷觀點評估擴增實境科學小說系統。發表於The 21th Global Chinese Conference on Computers in Education (GCCCE 2017),北京、中國:2017年6月3-6日。
5. 曹盛威、鄭琨鴻(2016)。擴增實境科學小說《星河之途》。發表於第32屆科學教育國際研討會,台中:2016年12月8-10日。
6. 曹盛威、鄭琨鴻(2015)。探討大學生在擴增實境閱讀的認知負荷經驗。發表於台灣教育傳播暨科技學會2015年國際學術研討會(TAECT2015),台北:2015年11月20-21日。
 
中文專書及專書論文
1. 鄭琨鴻、盧冠廷(2015)。影視後製全攻略Premiere Pro/After Effects/Encore(適用CC/CS6)。台北:碁峰資訊。
2. 鄭琨鴻(2010)。影視後製全攻略Premiere Pro/After Effects/Encore(適用CS5/CS4)。台北:碁峰資訊。
3. 鄭琨鴻(2008)。影視後製全攻略Premiere Pro/After Effects/Encore(適用CS3)。台北:碁峰資訊。
 
研究計畫
1. 鄭琨鴻(科技部):基於知識好奇心理論之模組化虛擬實境歷史文化教材建置與教學策略發展:促進歷史學習態度、歷史學習概念改變、以及歷史思維能力之研究(108/8/1-111/7/31)
2. 鄭琨鴻(科技部):整合雙向鷹架機制之全浸式虛擬實境自然與人文教育系統發展與研究(105/8/1-108/7/31)
3. 鄭琨鴻(客委會):客語薪傳師科技學科教學知識之研究(105/1/1-105/11/30)
4. 鄭琨鴻(科技部):兒童科學迷思概念之行動擴增實境繪本開發與研究: 從親子共讀觀點探討科學學習概念、科學知識觀、科學自我效能對閱讀行為模式、學習動機與學習成效的影響(104/8/1-105/7/31)
5. 鄭琨鴻(科技部):探索擴增實境學習的學習概念、學習策略與學習表現-以行動擴增實境繪本為例(103/8/1-104/7/31)
6. 鄭琨鴻(教育部):行動擴增實境繪本使用者經驗因素研究(103/3/1-103/12/31)
7. 鄭琨鴻(客委會):客家文化行動擴增實境繪本建置與研究(103/1/1-103/11/30)
 
學術服務
1. Reviewer, Computers & Education (SSCI).
2. Reviewer, Internet and Higher Education (SSCI).
3. Reviewer, Computers in Human Behavior (SSCI).
4. Reviewer, Journal of Computer Assisted Learning (SSCI).
5. Reviewer, British Journal of Educational Technology (SSCI).
6. Reviewer, Interactive Learning Environment (SSCI).
7. Reviewer, Computer Assisted Language Learning (SSCI).
8. Reviewer, Journal of Educational Computing Research (SSCI).
9. Reviewer, The Asia-Pacific Education Researcher (SSCI).
10. Reviewer, Higher Education (SSCI).
11. Reviewer, International Journal of Science Education (SSCI)
12. Reviewer, International Journal of Human-Computer Interaction (SSCI).
13. Reviewer, Mathematical Problems in Engineering (SCI).
14. Reviewer, IEEE Transactions on learning technologies (SCI).
15. Reviewer, IEEE Transactions on Education (SCI).
16. Reviewer, Informatics for Health and Social Care (SCIE).
17. Reviewer, Research and Practice in Technology Enhanced Learning.
18. Reviewer, Journal of Computers in Education.
19. Reviewer, Educational research and reviews.
20. Reviewer, International Journal of Technology and Human Interaction.
21. Reviewer, 教育科學研究期刊 (TSSCI).
22. Reviewer, 數位學習科技期刊 (TSSCI).
23. Reviewer, 中華傳播學刊 (TSSCI).
24. Reviewer, 資訊社會研究.
25. Program Committee Member, 16th World Conference on Mobile and Contextual Learning (mLearn 2017).
26. Program Committee Member, The International Conference on Computers in Education (ICCE 2014, 2015, 2016).
27. Program Committee Member, The IEEE International Conference on Advanced Learning Technologies (ICALT 2015, 2016, 2017, 2018, 2020).
 
榮譽及得獎紀錄
1. 國立中興大學優聘教師(2019-2021)
2. 科技部吳大猷先生紀念獎(2017)
3. 國立交通大學績優導師(2017)
4. 科技部優秀年輕學者研究計畫(2016-2019)
5. 國立交通大學優良教學獎(2016)
6. 台灣教育傳播暨科技學會2015年國際學術研討會(TAECT2015)媒體競賽 教師組第二名(繪本菸樓-行動擴增實境繪本)